Metal Gear Solid 3 Snake Eater (Playstation2 2004 PC 2004)

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Tactical Espionage Action

Metal Gear Solid 3 Snake Eater was first released on the Sony Playstation2 in 2004 and then on the PC in the same year. 

The story 

After the end of World War 2. The world was split into two -- east and west. This marked the beginning of the era called the Cold War.
 

October 16, 1962. The President of the United States received word that the Soviet Union had deployed nuclear missiles in Cuba. The world trembled in fear as the prospect of nuclear war loomed ever closer. After days of tense negotiations, the Soviets finally agreed on the 28th to withdraw their missiles from Cuban soil. With the resolution of this incident, later to be known as the Cuban Missile Crisis, it seemed that humanity had survived yet another threat to its existence. However, there was a secret condition in the deal that put an end to the crisis. Nikolai Stepanovich Sokolov, a Soviet scientist who had defected to the West, was to be sent back to the Soviet Union. The U.S. government agreed to this stipulation, and returned Sokolov to his native land. Little did they know that Sokolov was to be the designer of a nightmarish weapon. Now, with Sokolov back in their hands, the Soviets are ready to resume its development. If this weapon is completed, it will mark the beginning of a new age of fear.

 

August 1964. Realizing at last the urgency of the situation, the CIA forms a plan to recapture Sokolov. They dispatch the covert FOX unit to Sokolov's research facility, located to the south of the great Soviet fortress of Groznyj Grad. Led by former SAS member Major Zero, FOX is a next-generation special-forces unit that operates both as a specialized combat group and as a covert intelligence outfit. The FOX unit's modus operandi is to send a single agent, backed by radio support from afar, into enemy territory to carry out solo sneaking missions.
August 24. Alone soldier swoops down from out of the blue. The man's code name is Naked Snake.

 

Game info

 

For the first time in the game series, the game is set in a sweltering jungle where players must fight for survival by battling relentless natural elements, as well as an onslaught of ruthless enemy soldiers.

Suspenseful stealth action delivers heart-pounding sequences like never before. The game's extraordinary game play and intense plot combine with riveting music, high-definition sound and astonishingly detailed graphics for a completely unique interactive gaming experience.

Set in the 1964, the game is centered in the escalating Cold War, with central hero Snake armed with weapons of the era and charged with recovering a defecting scientist. To this end, series creator and Director Hideo Kojima has moved away from the urban environments of the game's predecessors and has created a lush jungle setting.

In addition to the new environments, Kojima has packed the game with a wealth of new game play features. The 'Camouflage Index' lets players change Snake's costume and face paint to match the surrounding area and help evade discovery, while a stunning CQC (Close Quarters Combat) system empowers him with a range of new, offensive moves. This new system facilitates the most advanced hand-to-hand combat techniques in the series to date, with Snake using guards as shields, throwing them or simply rendering them unconscious.

Metal Gear Solid 3: Snake Eater features new game enhancements exclusive to the PAL version. Gamers will enjoy four new elements, unseen in the existing Japanese and US versions of the game. 

Metal Gear Solid 3: Snake Eater features a new 'DUEL MODE' which allows players to battle through the game's 'Boss Fights' independently, and details the rich variety of adversaries Snake faces during the course of the game.

A 'DEMO THEATRE' has also been created, and can be used to play the game's stunning link sequences in order to enjoy the many dramatic plot twists in order.

Australian and New Zealand gamers will also enjoy a new 'European Extreme' difficulty level, which is designed for hardened veterans of Snake's jungle environment, while there are two new levels in the light-hearted 'Snake Vs Monkey' mode, wherein the Metal Gear Solid hero finds himself chasing and trying to catch errant monkeys!

The PAL version also features many face paint designs not seen in the existing versions of the game, while the winning designs from Konami's global camouflage creation competition are also included.

  • Interactive environments where traps catch enemies and prey
  • Rely on camouflage, combat, hunting and instincts to survive
  • Set in the 1960s where politics and war are shaping real world history
  • Blockbuster musical score composed by Harry Gregson-Williams
  • Take your PlayStation®2 online and download 'Special Camouflage Patterns' that are not available in the game

Genre: Stealth Action

Developer: Konami

Publisher: Konami

Distributor: ATARI

No. Players: 1

Origin: Japan

Release Dates: USA: November 17th 2004 Japan: December 16th 2004 Europe/Australasia: May 4th 2005

 

If you would like more please go to http://www.konami.jp/gs/game/mgs3  

Game cover

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